Part.Touched:Connect(function(Object) if Object.Parent:FindFirstChild("Humanoid") then local Player = game.Players[Object.Parent.Name] end end)Part.Touched:Connect(function(Object) if Object.Parent:FindFirstChild("Humanoid") then print("Character Detected") end end)function isHumanoidPart(part) local humanoidParts = { ["Head"] = true; ["UpperTorso"] = true; ["LowerTorso"] = true; ["LeftUpperArm"] = true; ["LeftLowerArm"] = true; ["LeftHand"] = true; ["RightUpperArm"] = true; ["RightLowerArm"] = true; ["RightHand"] = true; ["LeftUpperLeg"] = true; ["LeftLowerLeg"] = true; ["LeftFoot"] = true; ["RightUpperLeg"] = true; ["RightLowerLeg"] = true; ["RightFoot"] = true; ["HumanoidRootPart"] = true; } if humanoidParts[part.Name] ~= nil then return true end end