lua event
--note : a event is going to active something when is done. the event is gonna fire. --this time we will do the simplest event. touched local brick = script.parent brick.Touched:Connect(function() --when touched the funtion will fire brick.Transparency = 0.5 --for now we do transparency. --you delete it and do anything you want. --wanna learn more? on youtube there is more. use alvinblox for a example