ue4 c++ bool to text
GEngine->AddOnScreenDebugMessage(-1, 10.f, FColor::Black, FString::Printf(TEXT("Bool: %s"), bMyTestBool ? TEXT("true") : TEXT("false")));
Source: forums.unrealengine.com
GEngine->AddOnScreenDebugMessage(-1, 10.f, FColor::Black, FString::Printf(TEXT("Bool: %s"), bMyTestBool ? TEXT("true") : TEXT("false")));