我已经将我的方法与我最近的当前体系 struct 保持一致,努力将复杂性尽可能降至最低.
我的目标是最接近令人满意的结果,但我遇到了这种方法的一次失败的测试.
我快要放弃了,因为已经过go 三天了! 然而,如果您的专业知识能够找到一个确保所有测试成功的解决方案,那就太棒了!
getComponentFromEntity
可能是关键,也许需要一个黑魔法类型的图案来解决这个问题?!
感谢您抽出宝贵的时间
//utils types
type Constructor<T> = { new(...args: any): T };
type ExtractComponentType<T> = T extends Entity<infer C> ? C : never;
type EntitiesCareMap<C extends Component> = Map<number, Entity<C>>
type ComponentType<T extends Component = Component> = Constructor<T>;
type TupleToInstances3<T extends readonly unknown[]> = {
[K in keyof T]: T[K] extends Constructor<infer U> ? U extends {} ? U : never : never;
}
type ExtractSystemComponents4<
S extends Rules,
K extends RULES
> = S[K] extends ComponentType[] ? S[K] extends never[] ? UnknowComponent : TupleToInstances3<S[K]>[number] : never;
interface SystemUpdate<S extends System = System, R extends Rules = S['rules']> {
entities: EntitiesCareMap<
ExtractSystemComponents4<R, RULES.hasAll>
>;
}
// issue
class Entity<
C extends Component = Component,
> {
declare public components: Set<C>;
get<T extends C>(componentClass: Constructor<T>): T {
return undefined as unknown as T;
}
has<T extends Component>( componentClass: Constructor<T> ): this is Entity<T> {
return false;
}
}
abstract class Component {
foo() { }
}
enum RULES {
hasAll,
}
type Rules = { readonly [K in RULES]?: ComponentType[] };
abstract class System {
abstract rules: Rules;
abstract onUpdate(t: SystemUpdate<System, Rules>): void;
}
export class UnknowComponent extends Component {
#component!: never;
}
export class AComponent extends Component {
#component!: never;
}
export class BComponent extends Component {
#component!: never;
}
export class CComponent extends Component {
#component!: never;
}
export class DComponent extends Component {
#component!: never;
}
class SystemA extends System {
public rules = {
[RULES.hasAll]: [AComponent, BComponent],
};
onUpdate({entities}: SystemUpdate<SystemA>) {
entities.forEach(( e ) => {
e.get(BComponent)// ? this should pass.
e.get(AComponent)// ? this should pass.
e.get(CComponent)// ? this should error
if (e.has(CComponent)) {
e.get(CComponent)// ? this should pass.
e.get(DComponent)// ? this should error
if (e.has(DComponent)) {
e.get(DComponent)// ? this should pass.
}
}
});
}
}
declare const ab: Entity<BComponent> | Entity<BComponent | CComponent>;
/** Get a components from entity */
function getComponentFromEntity<E extends Entity, C extends ExtractComponentType<E>>(entity: E, component: Constructor<C>): C {
return entity.get(component);
}
getComponentFromEntity(ab, BComponent) // ? this should pass.
getComponentFromEntity(ab, AComponent) // ? this should error.
getComponentFromEntity(ab, CComponent) // ? this should error.
//^?
declare const a: Entity<BComponent | CComponent>;
a.get(BComponent)// ? this should pass.
a.get(AComponent)// ? this should error