我想加载事件列表,并在获取数据时显示加载指示器.
我正在try Provider模式(实际上是重构现有的应用程序).
因此,根据提供程序中管理的状态,事件列表显示是有条件的.
问题是,当我太快地拨打notifyListeners()
时,会得到这样的异常:
═异常被基础库═捕获
为EventProvider调度通知时引发以下断言:
在生成过程中调用setState()或markNeedsBuild().
...
发送通知的EventProvider是:"EventProvider"的实例
═
在调用notifyListeners()
之前等待几毫秒即可解决问题(请参阅下面Provider类中的注释行).
这是一个基于我的代码的简单示例(希望不要过于简化):
main function :
Future<void> main() async {
runApp(
MultiProvider(
providers: [
ChangeNotifierProvider(create: (_) => LoginProvider()),
ChangeNotifierProvider(create: (_) => EventProvider()),
],
child: MyApp(),
),
);
}
root widget:
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final LoginProvider _loginProvider = Provider.of<LoginProvider>(context, listen: true);
final EventProvider _eventProvider = Provider.of<EventProvider>(context, listen: false);
// load user events when user is logged
if (_loginProvider.loggedUser != null) {
_eventProvider.fetchEvents(_loginProvider.loggedUser.email);
}
return MaterialApp(
home: switch (_loginProvider.status) {
case AuthStatus.Unauthenticated:
return MyLoginPage();
case AuthStatus.Authenticated:
return MyHomePage();
},
);
}
}
home page:
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
final EventProvider _eventProvider = Provider.of<EventProvider>(context, listen: true);
return Scaffold(
body: _eventProvider.status == EventLoadingStatus.Loading ? CircularProgressIndicator() : ListView.builder(...)
)
}
}
event provider:
enum EventLoadingStatus { NotLoaded, Loading, Loaded }
class EventProvider extends ChangeNotifier {
final List<Event> _events = [];
EventLoadingStatus _eventLoadingStatus = EventLoadingStatus.NotLoaded;
EventLoadingStatus get status => _eventLoadingStatus;
Future<void> fetchEvents(String email) async {
//await Future.delayed(const Duration(milliseconds: 100), (){});
_eventLoadingStatus = EventLoadingStatus.Loading;
notifyListeners();
List<Event> events = await EventService().getEventsByUser(email);
_events.clear();
_events.addAll(events);
_eventLoadingStatus = EventLoadingStatus.Loaded;
notifyListeners();
}
}
有人能解释一下发生了什么事吗?