我有一个问题的react -本机2天,我可以成功地建立我的项目调试和调试文件工作得很好,但当我创建发布APK和AAB文件,然后APK和AAB都是在非常小的大小生成,我认为这是它不能在设备上启动的原因.我在互联网上try 了很多解决方案,但堆栈溢出都不起作用.
这是我的项目根build.gradle
buildscript {
ext {
buildToolsVersion = "30.0.2"
minSdkVersion = 22
compileSdkVersion = 30
targetSdkVersion = 30
ndkVersion = "20.1.5948944"
googlePlayServicesAuthVersion = "17.0.0"
}
repositories {
google()
jcenter()
mavenCentral()
}
dependencies {
classpath "com.android.tools.build:gradle:4.1.3"
classpath 'com.google.gms:google-services:4.3.8'
}
}
allprojects {
repositories {
mavenLocal()
google()
maven {
url("$rootDir/../node_modules/react-native/android")
}
maven {
url("$rootDir/../node_modules/jsc-android/dist")
}
google()
jcenter()
maven { url 'https://www.jitpack.io' }
}
}
这是APP/build.gradle
buildscript {
repositories {
maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
}
dependencies {
classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.12.6,
0.99.99]'
}
}
apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
apply plugin: "com.android.application"
apply plugin: 'com.google.gms.google-services'
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g.
bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the
Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we
prefer to load the
* bundle directly from the development server. Below you can see all the possible
configurations
* and their defaults. If you decide to add a configuration block, make sure to add
it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // https://reactnative.dev/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-
Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only
disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you
use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you
use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets
change; this means
* // that we don't look at files in android/ or ios/ to determine whether the
tasks are up to
* // date; if you have any other folders that you want to ignore for performance
reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS
files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
devDisabledInDev: true,
bundleInDebug: true,
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
ndkVersion rootProject.ext.ndkVersion
compileSdkVersion 30
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.lcdbaba"
minSdkVersion rootProject.ext.minSdkVersion
targetSdk 31
versionCode 5
versionName '1.0.2'
multiDexEnabled true
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword '123456'
keyAlias 'alias'
keyPassword '123456'
}
release {
if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
storeFile file(MYAPP_UPLOAD_STORE_FILE)
storePassword MYAPP_UPLOAD_STORE_PASSWORD
keyAlias MYAPP_UPLOAD_KEY_ALIAS
keyPassword MYAPP_UPLOAD_KEY_PASSWORD
}
}
}
buildTypes {
// debug {
// signingConfig signingConfigs.debug
// }
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-
rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as
described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
// Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86,
etc.
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release
variants
output.versionCodeOverride =
defaultConfig.versionCode * 1000 + versionCodes.get(abi)
}
}
}
dexOptions {
javaMaxHeapSize "4g"
}
}
dependencies {
implementation 'com.google.android.gms:play-services-auth:19.2.0'
implementation 'com.google.android.gms:play-services-auth-api-phone:17.5.1'
implementation project(':lottie-react-native')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation 'com.android.support:multidex:2.0.1'
//noinspection GradleDynamicVersion
compile project(':react-native-otp-verify')
implementation "com.facebook.react:react-native:+" // From node_modules
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
implementation 'androidx.multidex:multidex:2.0.1'
implementation 'com.facebook.android:facebook-android-sdk:[5,6)'
implementation project(':react-native-razorpay')
implementation platform('com.google.firebase:firebase-bom:28.3.1')
implementation 'com.google.firebase:firebase-analytics'
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
exclude group:'com.squareup.okhttp3', module:'okhttp'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
compile project(':react-native-vector-icons')
implementation "com.google.android.gms:play-services-base:15.0.0"
implementation "com.google.firebase:firebase-core:15.0.2"
implementation "com.google.firebase:firebase-messaging:15.0.2"
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-
android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)