import java.util.Random; new Random.nextInt(max - min + 1) + minimport java.util.Random; Random rand = new Random(); int random_integer = rand.nextInt(upperbound-lowerbound) + lowerbound; (int)(Math.random() * ((max - min) + 1)) + min Copyimport java.util.concurrent.ThreadLocalRandom; // nextInt is normally exclusive of the top value, // so add 1 to make it inclusive int randomNum = ThreadLocalRandom.current().nextInt(min, max + 1); int rand = ThreadLocalRandom.current().nextInt(x,y);