python gui
import tkinter as tk #Importing the main module window = tk.Tk() window.mainloop()
gui python
from tkinter import * root = Tk() myLabel = Label(root, text = "Any text") myLabel.pack() root.mainloop()
gui in python
import pygame pygame.init() W, H = 900, 500 WIN = pygame.display.set_mode((W, H)) run = True while run: for event in pygame.event.get(): if event.type == pygame.QUIT: run = False pygame.quit()
create gui python
''' Different modules exists, from the simpliest to the most complete. By order I would (subjectively) recommand - Tkinter | simple, allows to do small board games. Quite good | to begin with GUIs - pysimplegui | a little bit more complete, allows to manipulate more | easily events, objects and layout - PyQt5 | One the most complete. Using the Qt technology, this allows | to build complex and conventionnal GUI. Quite hard to master | requires to be at ease with classes, layouts and events '''